Air vents, if you can get them open with the proper tool, allow you to hide items without the worry of discovery when guards search your cell, but make sure you close them, or they’ll notice something is amiss. The number of options at your disposal, and the myriad ways they can potentially fail, make for a constantly changing game. Just don’t leave any contraband where the guards can find it. Use some other materials to craft a weapon and shank the guy in the next cell so you can take his shovel. Run out of digging implements before you finish your tunnel? No problem. Nearly every object has one or more uses, and your ability to carry only a limited number of items will require you to frequently drop or hide items as your priorities change. Some recipes require several steps, first to make the component materials and then to make the final product. Much of the fun in The Escapists is discovering new combinations of items, but some of the things you can craft include various types of tools, makeshift weapons, disguises, and concealment devices to hide your illicit activities.
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